Members see a change when you press **Save**. Anything you change on an offer, a club perk or **Look** waits until then, and members keep seeing the saved version. Switches are the exception: turning an offer on or off happens straight away, unless members hold it and we ask whether they keep it or you take it back.

## How it works

Change something and a bar appears at the bottom of the page: "1 unsaved change · members still see the saved version". **Review** lists what's changed. Press **Save**, or **Discard** to put it all back.

![The unsaved bar with Review open above it: Not saved yet, Standing offer 1 · the offer, beside 1 unsaved change, members still see the saved version, Discard and Save](../../../assets/saving-changes/saving-changes--review.png)

Once it's saved, the bar says "Saved · members see it now". If members already have your pass, it adds that passes update within a few minutes.

While you have unsaved changes:

- the card preview on an offer's page says **Not saved yet**;
- that offer's line in the menu says **Unsaved changes**;
- leaving the page asks **Save your changes?**, with **Save and leave**, **Stay** and **Leave without saving**.

![The Save your changes? dialog: You've made 1 change here that members can't see yet, with Leave without saving, Stay and Save and leave](../../../assets/saving-changes/saving-changes--leave.png)

On a phone, **Save** is in the strip at the bottom of the screen, or at the top right when an offer's full-screen editor is open.

If something needs fixing first, the bar says "Not saved — 1 thing to fix". Press **Go to it** to jump there.

Before you [launch](https://help.useflub.com/getting-started/finish-setting-up.md), nobody can see your club yet, so Save simply keeps your changes. **Launch** comes back once everything is saved.

## When we check first

On [**Weekly & monthly offers**](https://help.useflub.com/your-club/weekly-monthly-offers.md), [**Treats that keep coming**](https://help.useflub.com/your-club/treats-that-keep-coming.md) and the [Stamp Card](https://help.useflub.com/your-club/stamp-card.md), a save that would stop something members already hold asks first, in **Before you save**. It names each offer that "stops going out", and how many members already have it. On **Weekly & monthly offers** and **Treats that keep coming** you choose **They keep it** or **Take it back** (see [How do I take an offer back?](https://help.useflub.com/your-club/take-it-back.md)). For a new Stamp Card count, see [How do I change the number on the Stamp Card?](https://help.useflub.com/your-club/stamp-card-change.md) Press **Save** to go ahead, or **Cancel**.

![Before you save, after removing a weekly schedule: A free cookie on Fridays stops going out and 6 members already have it, with They keep it chosen, Take it back, Cancel and Save](../../../assets/saving-changes/saving-changes--before-you-save.png)

Anything you remove stays on the page, struck through, saying **Removed when you save**, with **Undo** beside it.

## The words on an offer

Change what an offer gives and we rewrite its words to match. If you wrote the words yourself, we leave them alone and say "These words still describe the old offer." Press **Rewrite with AI** or **Keep my words**. Save waits until you choose.

## Related

- [How do I add, change or turn off an offer?](https://help.useflub.com/your-club/offers.md)
- [How do I add a club perk, like priority booking or free Wi-Fi?](https://help.useflub.com/your-club/club-perks.md)
- [How do I ask Flub to change my club for me?](https://help.useflub.com/your-club/tweak-rail.md)
- [How do I launch my club?](https://help.useflub.com/getting-started/finish-setting-up.md)